How this has uploaded now when it wouldnt last week i dont know, but here it is!
Friday, 15 May 2009
Friday, 8 May 2009
Thursday, 7 May 2009
Guitar
Theres a brilliantly well written piece in the book, a few pages long describing how depressing the early seventies was; when all the hippies who talked about revolution in the sixties had cut their hair, stopped getting high and got mortgages. Nixon was about to get a second term, and icons of the counterculture Janis Joplin, Jimi Hendrix and Jim Morrison were all dead.Final Image: Casino Scene
This image shows a scene in the 'Circus Circus' casino, where the character describes his disgust at the greed of Las Vegas people, through a hallucination involving women with lizard heads. Originally there were alot of lizards all over the floor, but the darkness of the image meant you couldnt see them properly, so i cropped it. As with the carnivorous plants piece, i didnt want to sacrifice the atmosphere by using too much light.Final Image: Carnivorous Plants
Set design based on a few lines in the book where Vegas is described as something like 'a town full of carnivorous plants', when hes tripping his balls off and becoming increasingly paranoid about alot of things. Theres alot of things i love about this piece but again, looking at it now i can see where id improve the photography. Like the Venus fly trap on the left should be more defined. And i should have taped the acetate to the lampshade thing, cos it having slipped back slightly has made the Las Vegas sign look out of focus when it really isnt. But photography is now closed so there is fuck all i can do about it. Still tho, i think the atmospheres perfect and i love the contrast between the green and pink. The plants are made from wire and plastic, im really pleased with them, just a shame you cant see them as much as i wanted, but increasing the light would have taken away from the dark atmosphere. And that poor little guy thats probably about to have his head bitten off, he appeared in a very surreal dreeam i had after drinking alot of beers, so i got up feeling quite rough and made him! god i wish it was that easy all the time.Final Image: Dollar / Alter Piece
The idea behind this relates to the American dream, the materialism and the almost worship of money. I originally had a few objects arranged on an alter id made, untill ian pointed out how crap it looked. So iv redone it, photographed from below to give a sense of the dollar being above, as if worshipped. All the objects are made from bright coloured plastic or acetate as i wanted a tacky Las Vegas feel to the piece. This is one of the images i photographed on my own, so no doubt it could be better but in a way i dont really care cos i learnt alot about photography, particularly lighting, by being left on my own and having to experiment. So at least some progress there then.Lizard People inspired by Alexander Calder
Rose brought in a book of Alexander Calders work, iv seen his stuff before but not in so much detail. Gave me another idea for 3d work. Trying to manipulate the thick wire hurt like hell, and my decision to use superglue while semi drunk was a poor one. But despite this, i think using wire has alot of potential and i think experimenting further will create some interesting David Hockney Stage Designs



Ian mentioned that Hockney had done some stage designs, i looked it up on the internet and theres loads, i think theyre quality and id love to see them made in 3d. The top ones for a play called "Die frau ohne schatten" and the other two are for "Turandot", neither of which i have ever heard of. I like the atmosphere and his use of light & shadow. The odd shapes, particularly in the third image work well, its a bit less obvious and therefore more interesting.
Finished Animation that wont even upload
I was looking forward to getting this on the blog. and yet again, technology has failed me. For fucks sake, i have done this before! and to take the piss even more, it spends half an hour telling me its uploading before deciding to simply not bother. its quite good anyway, i think. and this is what i had to say about it:
Finally the animations finished! Really pleased with the result, and its been a good process aswell cos iv learned so much about istopmotion and even managed to achieve something with Premier, these types of programmes normally hate me. And i think the music really adds something to it, cheers to duncan for all the help with that that! We sampled 'white rabbit' by Jefferson Airplane cos i really liked the way that song builds up, kinda like the animation does... added alot of effects, it was really insane and paranoid, and i thought it was quite cool and then realized after hearing it a few times that it was one of the most annoying things ever & this is gonna be played at the show on repeat and probably someone will at least try and smash something over my head as a result.... so we changed it. Recorded alot of random tapping noises and screams etc, the bats wing sound is us beating the couch wth cushions. And the money & till sounds are from 'Money' by Pink Floyd.
So iv enjoyed this alot. The i stop motion camera and programme is added to my long list of stuff i need to buy.
Saturday, 25 April 2009
Adrianne Lobel



These stage designs by Adrianne Lobel remind me of Josef Albers' paintings. I dont know if they were done for a play or ballet of what, but i think the simplicity really works in creating alot of space and quite a calm atmosphere. Iv never been a fan of the square paintings that Albers did but i think its quite sucessful when applied to a 3d design.
Wednesday, 22 April 2009
Design Industry and the Recession
My inspiration for writing on this subject comes from the fact that all the scaremongering from the media contradicts quite dramatically with what my industry contacts have said. In general, the illustrators that i have contacted have noticed little difference in workload over the past 9 months, but have become wary of turning down any work. However one concern raised by Canadian illustrator Carl Wiens that could seriously affect the illustration industry is the fact that, if newspapers continue losing alot of money, to the point where they go out of business, he would lose alot of important, regular clients. He also added that some clients are taking slightly longer to part with their money.
In the UK, the last year has seen salaries in the design sector drop by up to 10%. As dramatic as this sounds, the significant and probably excessive rises in previous years realistically makes this only a minor concern. What i did find alarming, however, is that as of the begining of 2009, it is reported that 60 small businesses were going out of business every day. Whether this is due to the economic climate, poor business management i dont know, but this loss of competition provides an excellent opportunity for the expansion of new enterprises. Biddy Moroney, an illustrator based in Australia, is involved with two relatively new businesses and has been lucky enough to see them grow over recent months.
The reduction in illustration work is currently making times hard for freelancers, especially those who are not yet established. Its interesting that the first signs of economic recovery for the design sector are predicted to come from an increase in the commisioning of freelance work; a lack of confidence in the market means limited availability of permanent positions, but as clients begin to regain their faith and business improves, they are likely to employ designers on a freelance basis first to avoid having to pay out salaries. Another group likely to struggle this year is graduates. During unstable periods, companies will be less willing to take risks, and place far greater value on experience and those with a proven track record of reliability. The value of a good work experience placement cannot be underestimated.
The best placed to ride out this economic downturn are those involved in the internet and digital markets. This is the only industry to have continued growing through the last quarter of 2008, though at a reduced rate, and 2009 is predicted to be the first year when companies expenditure online will overtake TV advertising. The fact that businesses are still spending money in this area shows the strength of this growing market; "technology needs to be concieved, designed, packaged and promoted". (Exton, Vision 2009. Design Week)
Though some areas of design will struggle and some business will inevitably lose money, we cannot afford to focus too hard on what is at least partially media driven gloom. The last economic downturn in 2001 saw well run companies emerge stronger, with lessons learnt. Attick studios in New York was forced to make half its staff redundant, a difficult decision at the time for owner James Sommerville - but one that resulted in Attick going from being "a sprawling organization to a more focussed studio". Another benefit gained from this last recession was an increase in the quality of design work; fewer jobs made tough competition for illustrators, basically forcing everyone to be more creative and produce better designs, which can only be a good thing.
This will inevitably not be the last recession. As someone who is about to enter the design industry, i should take notice of who is riding out the downturn most effectively and why. Apart from the digital industry becoming increasingly important, it is those capable of working in several disciplines who are least likely to be caught out when one area of design suffers financially. "Those working in overseas markets will be especially well placed to weather the downturn", says Anna Richardson of Design Week, a sentiment echoed by James Sommerville. He feels that designers pitching for work outside their own country have an immediate advantage over any local designers simply because they will have a slightly different outlook and their work is likely to stand out. As the Asian markets begin to compete with the US for dominance, designers would do well to look there for work.
So although the next year is predicted to be a tough one for most areas of the design industry, i feel that those who are capable of working in several disciplines and are creative in terms of design as well as the way they market themselves, will always be able to find work.
Andrew Pavitt
Tuesday, 21 April 2009
Quay Brothers Animations
Monday, 20 April 2009
3D Text



In the weekly email i get off design week, theres this article i found pretty interesting; about how before the digital age, 'type was something physical, chunks of metal you could throw like a rock' etc. And theres various contemporary designers who are keen to make text 3d again, give it some substance and dimension. From top: Vladimir and Maxim Loginov, Maarten Dullemeijer.
Another exhibition i dont have time to go to

Comparison Report



Thomas’s main client is the economy supplement from a Spanish newspaper, basically their equivalent to the Guardian here, for which he produces weekly cover designs and editorials. His illustrations tend to be based around a strong concept, and are very simple and direct in the way they communicate. The nature of editorial work dictates that this is the case, as most readers will only glance at an image; therefore its meaning must be bold and immediately obvious. The piece above is a good example of this clarity, it illustrates an article describing the differences between France and Germany. His ability to work in this way stems directly from his interest in the bold imagery of the punk and pop art movements of the 60s and 70s.
The vast majority of these illustrations have a strong political theme behind them, which is obviously dictated by the article, but it is something that I feel Thomas has a genuine interest in. I felt that his strongest piece was the iconic image of Che Guevara screenprinted, his face made up of corporate logos and symbols of capitalism. This appropriation of images is something that Thomas enjoys; the challenge of putting an original slant on an existing image in order to make it his own. His interest in using clichés also helps to make his images obvious in their communication. The short timescale to which he has to work seems fairly typical of editorial jobs; most images are produced in only a few hours, which informs the necessity to develop a quick way of working.
The relatively low pay of editorial work makes it essential to be prolific. The prospect of a reliable, regular job, plus the exposure that editorial work gives you as an artist seems quite attractive to me; however I think that my 3D style is too time consuming; I simply would not be able to compete with someone who uses Photoshop and can produce an image in a couple of hours. I also feel that the constraints placed on an illustrator by a publication such as a newspaper mean that there is little room for experimentation or development of style, which I personally would find pretty boring.
As an editorial illustrator, Patrick Thomas works alone, though shares his studio with other artists. Luise Vormittag works as part of a small company, and is therefore constantly collaborating with others. They describe their work as ‘hand rendered artwork, set design and photography’, and have an extensive and varied client list including Topshop, Bitburger, MTV, Selfridges, and Volkswagen. The influence of Art Noveau is combined with contemporary art and fashion, and even magazines such as Heat provide inspiration. I think that this ability to work within several disciplines and keep their work up to date with current trends makes it edgy, which in such a competitive world is a major strongpoint for the company, as there will always be a market for their work. Unlike the simplicity favoured by Patrick Thomas, Vormittag’s work is quite elegant and contains a lot of hidden detail. She uses Photoshop, but a lot of her work is hand drawn or 3d.
Both practitioners use self initiated projects as a way of developing ideas and style, and producing promotional material. Patrick Thomas has produced postcards of his screen prints, and he recently held an exhibition in which his work was appropriately displayed in a newspaper format. Self initiated projects are particularly important to Container Plus, due to the necessity of having a wide variety of fresh promotional material to use when pitching for jobs. I find the idea of working in several different disciplines very exciting, as no project would be the same and it would give my style and skills the chance to be constantly evolving. I also like the idea of being part of a team, as the necessary evils that come with running a creative business, such as admin and promotion, can be split, taking the pressure off the individual. However, I recognise the risks of being in an industry where you are pitching for the majority of your work, and the level of confidence, determination and self motivation required in order to succeed. In a way I think I can be too laid back at times. Another downside to this way of working is the cost of hiring other people such as photographers, when there is no guarantee of any income at the end of the project. If I decide to follow this path, I would be keen to learn these skills for myself.
Whether I work alone or collaborate, a lesson I can take from both practitioners is the importance of not being too insular as a designer, as a lot of inspiration can come from other people; also I think being around others in a working environment is good for motivation.
I found the visits to both Luise’s and Patrick’s studios very worthwhile; the idea of set and stage design had not occurred to me until visiting Container Plus in London. A piece from a self initiated project called ‘Footwear Fairytales’ (above) changed the way I work; rather than struggling to combine hand made and digital work, I have found more success in creating a whole image in 3D and photographing them. What I found most inspiring about visiting Patrick Thomas’s studio in Barcelona was the idea of working abroad, as I love experiencing other cultures and find it easy to pick up foreign languages.
While Patrick’s and Luise’s work differs greatly in terms of style, industry, and subject matter, I feel that they share similar attitudes in terms of loving what they do and having the confidence to do it.
Sunday, 19 April 2009
Set Design


Wednesday, 15 April 2009
Lizards Animation
Iv done various little tests for the different parts of this animation , i think iv got this lizard bit right in terms of their movement, i used two acetate & wire lizards with their legs and bodies in different positions and swapped them over every shot, quite time consuming and a bit of a ballache but i love it.




